Mini Campus
A campus manager in the Mini Metro mould, built as a config: your goal is student success, measured by job placement. Place buildings (lecture halls, a canteen, a library, a dorm) on a campus map, lay footpaths, cut a second entrance into a wall, and set admissions (how many, how able, what scholarship). Each day the bells send every student to their next building across paths (quick) and lawns (slow); entrances queue and halls fill. What each student’s day was moves their knowledge, health and happiness; after two terms they graduate, and those meters decide who gets a job. Placements build the reputation that brings better applicants. Five sites (Meadow, River Campus, Old College, Lakeside, Old Town), a year of three terms each, with a reference layout proven to place far more than the same buildings on bare lawn. The same simulation runs headless (crowd.day, cohort.day), so a year can be played without a browser. Ships empty on purpose.