Terrain

Terrain plate for SRTM elevation data. Drop a raw .hgt tile (1201x1201 SRTM3 or 3601x3601 SRTM1, big-endian 16-bit elevation samples) onto the canvas and the terrain plugin builds a colored, elevation-tinted mesh automatically — large tiles are downsampled so the triangle grid stays fast, and the camera reframes on the new terrain. Switch colormaps, toggle wireframe, or remove the terrain from the Terrain panel. Extends default3d (no ground grid — the terrain tile is the ground).

Supported file formats: HGT